The knight's move
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Narrated by:
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Virtual Voice
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By:
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Filip Forsberg
This title uses virtual voice narration
Virtual voice is computer-generated narration for audiobooks.
After the radioactive disaster in Crimea, Sterling carries both the burden of leadership and the weight of failure. But beneath the contaminated ruins lies an even darker truth: the catastrophe was merely a smokescreen for something far more sinister.
When world leaders gather in Geneva to discuss hybrid warfare, Sterling and his team uncover "Project Kassandra"—a revolutionary neural technology designed to manipulate the minds of the powerful without their knowledge. In the elegant halls of diplomacy, a technological coup is about to unfold that could end free will as we know it.
With a former enemy turned uncertain ally, a rescued teammate struggling against implanted programming, and a brilliant psychological expert at his side, Sterling must navigate a deadly chess game where the stakes are nothing less than humanity's cognitive freedom.
From the cliffs of Guernsey to the shadows of Geneva, from abandoned cathedral confrontations to rooftop showdowns in the Alpine rain—this thriller explores the ultimate battlefield of the 21st century: the human mind itself.
Some games change the players. This one could change what it means to be human.
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