Unreal Engine C++ the Ultimate Developer's Handbook
Learn C++ and Unreal Engine by Creating a Complete Action Game
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Narrated by:
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Virtual Voice
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By:
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Stephen Ulibarri
This title uses virtual voice narration
Virtual voice is computer-generated narration for audiobooks.
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Very effective and soothing
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1. Term pronunciation can be lacking
2. Lack of book component to review examples
It does one thing pretty well. It helps bridge knowledge. If you are at work and cannot have Unreal Engine and Visual Studio in front of you and you can only listen; this book will help connect the concepts you experience while working in UE. The terminology and what different things are can be complicated if you've not dealt with software or programming architecture before (like me). This book has a unique challenge; it has to bridge the two seperate aspects together in a way to make sense to progress. That's what UE requires and this book does a good job of that. So much so that I can put it on and just listen and as I progress in my own project I can go back to different chapters and re-up my understanding.
If there is one thing I would recommend to the publishers is to re-do the voice over. While good and comfortable, some of the terms need clearer pronunciation. Other than that; this has become a book Im on my second listening run-through and expect a third in the near future. So good job!
A great developers companion.
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